Portal:Visual arts

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THE VISUAL ARTS PORTAL

Introduction

The visual arts are art forms such as painting, drawing, printmaking, sculpture, ceramics, photography, video, filmmaking, design, crafts and architecture. Many artistic disciplines such as performing arts, conceptual art, and textile arts also involve aspects of visual arts as well as arts of other types. Also included within the visual arts are the applied arts such as industrial design, graphic design, fashion design, interior design and decorative art.

Current usage of the term "visual arts" includes fine art as well as the applied or decorative arts and crafts, but this was not always the case. Before the Arts and Crafts Movement in Britain and elsewhere at the turn of the 20th century, the term 'artist' had for some centuries often been restricted to a person working in the fine arts (such as painting, sculpture, or printmaking) and not the decorative arts, craft, or applied Visual arts media. The distinction was emphasized by artists of the Arts and Crafts Movement, who valued vernacular art forms as much as high forms. Art schools made a distinction between the fine arts and the crafts, maintaining that a craftsperson could not be considered a practitioner of the arts. The increasing tendency to prefer the painting styles, and to a lesser degree sculpture, of technique or style over another has been a feature of artist throughout the ages. In many instances painting has been seen as relying to the highest degree on the imagination of the artist, and the furthest removed from manual labour – in Chinese painting the most highly valued styles were those of "scholar-painting", at least in theory practiced by gentleman amateurs. The Western hierarchy of genres reflected similar attitudes. (Full article...)

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Lascaux painting.jpg
Depiction of aurochs, horses and deer

Lascaux (English: /læˈsk/ la-SKOH, US also /lɑːˈsk/ lah-SKOH; French: Grotte de Lascaux [ɡʁɔt də lasko], "Lascaux Cave") is a network of caves near the village of Montignac, in the department of Dordogne in southwestern France. Over 600 parietal wall paintings cover the interior walls and ceilings of the cave. The paintings represent primarily large animals, typical local contemporary fauna that correspond with the fossil record of the Upper Paleolithic in the area. They are the combined effort of many generations and, with continued debate, the age of the paintings is now usually estimated at around 17,000 years (early Magdalenian). Because of the outstanding prehistoric art in the cave, Lascaux was inducted into the UNESCO World Heritage List in 1979, as an element of the Prehistoric Sites and Decorated Caves of the Vézère Valley.

The original caves have been closed to the public since 1963, as their condition was deteriorating, but there are now a number of replicas. (Full article...)
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Fez
Fez
Credit: Fez cover art, designed by Bryan Lee O'Malley
Fez is an indie puzzle platform game developed by Polytron Corporation and released in 2012. The player-character Gomez receives a fez that reveals his two-dimensional world to be one of four sides of a three-dimensional world; the player rotates between these four views to realign platforms, solve the game's puzzles, and collect cubes and cube fragments to restore order to the universe.

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The creative act is not performed by the artist alone; the spectator brings the work in contact with the external world by deciphering and interpreting its inner qualifications and thus adds his contribution to the creative act.
Marcel Duchamp, The Creative Act (1957)


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FIBD2017GengorohTagame-Portrait.jpg

Gengoroh Tagame (田亀 源五郎, Tagame Gengorō, born February 3, 1964) is a pseudonymous Japanese manga artist. Regarded as the most influential creator in the gay manga genre, he has produced over 20 books in four languages over the course of his nearly four decade-long career. Tagame began contributing manga and prose fiction to Japanese gay men's magazines in the 1980s, after making his debut as a manga artist in the yaoi (male-male romance) manga magazine June while in high school. As a student he studied graphic design at Tama Art University, and worked as a commercial graphic designer and art director to support his career as a manga artist. His manga series The Toyed Man (嬲り者, Naburi-Mono), originally serialized in the gay men's magazine Badi from 1992 to 1993, enjoyed breakout success after it was published as a book in 1994. After co-founding the gay men's magazine G-men in 1995, Tagame began working as a gay manga artist full-time.

For much of his career Tagame exclusively created erotic and pornographic manga, works that are distinguished by their graphic depictions of sadomasochism, sexual violence, and hypermasculinity. Beginning in the 2010s, Tagame gained mainstream recognition after he began to produce non-pornographic manga depicting LGBT themes and subject material; his 2014 manga series My Brother's Husband, his first series aimed at a general audience, received widespread critical acclaim and was awarded a Japan Media Arts Festival Prize, a Japan Cartoonists Association Award, and an Eisner Award. Tagame is further noted for his contributions as an art historian, through his multi-volume art anthology series Gay Erotic Art in Japan. (Full article...)
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